Engine TCG
Selva




Zones, phases, attack and block arrows, dice and coins: the arena reads your configuration and turns it into online matches against the AI or other players, on desktop and mobile.










Heads · You start-3

On mobileThe same match, in portrait: installable as an app.
Declarations both players can see, in the color of each system.
Tosses and rolls with the dice and coin you design in the editor.
Players talk by voice or send messages without leaving the arena.
Matches against Jev or real-time duels, with replays and tournaments.
Each campaign has chapters on generated 3D terrain: mountains, rivers, fog of war and decorations you place yourself. Nodes are missions, bosses, chests and story; the player travels them against the AI and earns rewards.
Seed, coasts, mountains and rivers you can tune; paint over it with brushes and view it in 3D or flat.
Missions, bosses, chests and story linked by paths that go around seas and peaks.
Page-by-page narration, opponents with their own deck and AI, and rewards per node.
Engine TCG is an MCP server: connect the chat you already use (Claude, ChatGPT, Cursor, VS Code…) with scoped permissions and create cards, abilities and rules by talking. Everything lands in a draft you validate and publish whenever you want.
Engine TCG · MCP connectedtcg.read · tcg.write
| Roar | On attack | +1 Attack |
| Roots | End of turn | Heal 1 |
| Stealth | Passive | Cannot be blocked |
Any MCP client: Claude, ChatGPT, Cursor, VS Code or your own, with OAuth 2.1.
The team grants the "AI agent" permission; the plan sets how far it goes and each section asks for its own.
Cards, abilities and rules go to a draft that gets validated; it is published only when you ask.
Card games already published on Engine TCG: browse their cards and start playing.
Start for free, design your TCG and upgrade to the Creator plan when you are ready to launch it to your community.
Prices in US dollars; they may include taxes depending on your country. Each plan has usage limits shown in your dashboard. Jev spends tokens per decision: each TCG has its own balance that you can top up.
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Short videos that take you from the first sketch of the table to your published TCG.
What EngineTCG is, what each tab does and the order to go through them.
23 tutorials guide you inside the creator dashboard.
If you design a card game and want to publish it on Engine TCG, tell us what it is about and we will reach out to bring it to the platform.
Learn how to create a trading card game, digitize yours and play it online.
A guide to creating your own trading card game (TCG): concept, rules, card types, design, playtesting and where to publish it so people can play it online, no coding needed.
Read the guide →Compare the options for building your card game: paper prototypes, tabletop simulators, game engines and no-code web platforms like Engine TCG.
Read the guide →Made a physical trading card game? How to digitize your TCG so people can play it online: cards, rules, collections, store and community, without coding.
Read the guide →Ideas to design your own card game like Magic: The Gathering: resource systems, mechanics, themes, win conditions and how to make it original.
Read the guide →How to get your own card game playable online: against the AI or in real-time multiplayer, in the browser on desktop or mobile, with no downloads.
Read the guide →A TCG (trading card game, also called a collectible card game) is a game where each player builds their own deck from a collection of cards with abilities and stats, like Magic: The Gathering, Pokémon TCG or Yu-Gi-Oh!. Engine TCG gives you the tools to create your own.
On Engine TCG, a web platform to create your TCG in the browser: you design cards, collections and rules in a visual editor and the game is ready to play online. You can start for free.
No. Cards, types, stats, abilities, turn phases and win conditions are all configured in the Engine TCG visual editor, without writing code.
Yes. Every TCG includes single-player matches against the basic AI; real-time multiplayer duels, the Jev advanced AI and replays depend on each TCG’s plan.
In the browser, on desktop or mobile, with no downloads. Each published TCG has its own address under enginetcg.com.
Yes. You can bring your cards, collections and rules into Engine TCG so your game can be played online, with its own website, rulebook, public card database and store. If you want help, the Assisted Creator plan includes guidance from the team.
Yes. Every published TCG is played in the browser, on desktop or mobile: your friends sign up, build a deck and battle in real-time multiplayer (Creator plan) or against the AI.
Yes. You can set up resources, creatures, spells, turn phases, combat and win conditions like the big TCGs, with your own cards, names and art.
Yes. Engine TCG includes product and inventory management and an online store per TCG to sell boosters, decks and accessories.
The platform is available in Spanish and English, and every creator can translate the name, rulebook and abilities of their TCG.
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Engine TCG is under active development. Jump in now to try the features, share your feedback and help shape the future of the platform.